Pagan Pacts
A downloadable game
The lightweight D20 System for a grounded Viking Fantasy experience
Explore the mystical island of Saare, where the spirits of nature have reclaimed their rightful land and humans are confined to small communities.
Setting
Viking Age
Trade between villages and towns is common, but only over shorter distances. Some sea routes are too dangerous to be traveled reliably even by the most experiences seafarers.
Early Medieval
Most common people spend their days making sure everyone in their community has enough food. Swords and mail armor are a sign of great wealth and most people owe, at least nominally, service to a feudal lord or lady.
Animism
All living things have a soul that is capable of effecting the world around it. Ravens may choose to share their wisdom and the woods or the hills may deceive you if they feel threatened by your presence.
Humankind vs. Nature
Since we established all of nature as potentially supernatural, this becomes a central conflict with both sides having their own goals. People seek to expand their settlements to feed their families and make a home for themselves. By doing so, they will inevitably come into conflict with the ancient spirits of nature.
Mechanics
D20 Roll Under
The basic mechanics are learned very quickly. There are only 4 Attributes that fully define a character's stats. For a check, you simply roll a D20. No other dice needed ever. If the result is lower or equal to the target number, it's good.
Boost your Action
The system of Boosts as a short-lived meta currency make combat incredibly dynamic, both in the mechanics and in the fiction. You can get them by being lucky, or you can spend a turn to prepare an action, gaining Boosts that will make your next attack hit much harder.
Classless
Assets and items that change when your character gains Boosts allow for a great amount of customization, allowing you to give your character a unique fighting style.
Permanent Wounds
A small scratch in battle does not need recording. But a grave wound, even once it's healed, will leave a mark on you. Once you've taken a wound, the marker it fills up is permanently gone. This underlines the feeling of a dangerous world, where your desicions matter.
More
Website and Community
Find the offical website with all the latest info at https://paganpacts.com/
Reviews
"Even though I'm not the biggest d20 fan, this seems extremely well resolved and fun." - someone on Reddit
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Ohmi |
Genre | Role Playing |
Tags | Fantasy, Medieval, tabletop-role-playing-game, Tabletop role-playing game, Turn-Based Combat, viking |
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Development log
- The Old Songs - Beginners Adventure in ProgressMay 26, 2024
- Complete, Illustrated Rulebook is Out!Mar 25, 2024
- Nearing CompletionJan 16, 2024
- Social "Combat" Mechanics - The Debate SystemFeb 25, 2023
- Character Sheet with cool ArtFeb 24, 2023
- Updated Weapon Effects and Example CombatJan 28, 2023
- Assets now in Playtest!Jan 27, 2023
- Pagan Pacts first round of open feedbackJan 24, 2023
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